protected override void LoadComplete() { base.LoadComplete(); dot.MoveToX(1.0f, movement_duration, Easing) .Then(pause_duration) .MoveToX(0.0f, movement_duration, Easing) .Loop(pause_duration); dot.MoveToY(1.0f, movement_duration) .Then(pause_duration) .MoveToY(0.0f, movement_duration) .Loop(pause_duration); }
protected override void LoadComplete() { base.LoadComplete(); Visible.BindValueChanged(e => Alpha = e.NewValue ? 1 : 0, true); dot.MoveToX(1.0f, movement_duration, Easing) .Then(pause_duration) .MoveToX(0.0f, movement_duration, Easing) .Loop(pause_duration); dot.MoveToY(1.0f, movement_duration) .Then(pause_duration) .MoveToY(0.0f, movement_duration) .Loop(pause_duration); }