示例#1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        ChunkGenerator myScript = (ChunkGenerator)target;

        if (GUILayout.Button("Create Chunks"))
        {
            myScript.ChunkItUp();
        }
        if (GUILayout.Button("DEACTIVATE all objects"))
        {
            myScript.ActiveToggle(false);
        }
        if (GUILayout.Button("ACTIVATE all objects"))
        {
            myScript.ActiveToggle(true);
        }
    }