public override void Write() { if (Buffer == null) { return; } var msg = Reason.Serialize(); Buffer.WriteVarInt(Client.PacketMode == PacketMode.Login ? 0x00 : SendId); Buffer.WriteString(msg); Buffer.FlushData(); }
public override void Write() { if (Buffer == null) { return; } var message = Message.Serialize(); Buffer.WriteVarInt(SendId); //Buffer.WriteString("{ \"text\": \"" + Message + "\" }"); Buffer.WriteString(message); Buffer.WriteByte((byte)MessageType); Buffer.FlushData(); }