/// <summary> /// 提交好友申请 /// </summary> /// <returns></returns> //public JsonResult RequestFriends() //{ // RequestUser(); // if (resultData.res == 500) // { // return Json(resultData); // } // int status = 0; // int userid = us.ID; // int friendsid=int.Parse(GetParams("friendsid")); // string name = GetParams("name"); // int friendtypeid = int.Parse(GetParams("friendtypeid")); // int friendgroupsid = int.Parse(GetParams("friendgroupsid")); // DateTime time = DateTime.Now.AddDays(7); // bool flag=ub.AddFirend(userid, friendsid, name, friendtypeid, friendgroupsid, status, time); // if (flag) // { // resultData.msg = "成功提交好友申请,请耐心等待"; // } // return Json(resultData); //} /// <summary> /// 提交好友申请 /// </summary> /// <returns></returns> public JsonResult SubmitRequestFriends() { RequestUser(); if (resultData.res == 500) { return(Json(resultData)); } int status = 0; int userid = us.ID; int friendsid = int.Parse(GetParams("friendsid")); string name = GetParams("name"); int friendtypeid = int.Parse(GetParams("friendtypeid")); int friendgroupsid = int.Parse(GetParams("friendgroupsid")); string notes = GetParams("notes"); DateTime time = DateTime.Now.AddDays(7); bool flag = ub.AddFirend(userid, friendsid, name, friendtypeid, friendgroupsid, status, time, notes); if (flag) { resultData.msg = "成功提交好友申请,请耐心等待"; } var user = new { ID = userid, LoginID = us.LoginID, HeadPortrait = Constant.files + us.HeadPortrait, }; int State = 1; int messagetypeid = 5; Chat.AddNewFriends(user, messagetypeid, State, friendsid); return(Json(resultData)); }