示例#1
0
 void OnEnable()
 {
     weapon = transform.parent.GetComponentInChildren <ChargeWeapon>();
 }
示例#2
0
    // Create a deep copy of this weapon instance
    public override Weapon DeepCopy(WeaponData weaponData, Player player)
    {
        ChargeWeapon copy = new ChargeWeapon(weaponData, player);

        return(copy);
    }