// Use this for initialization void Start() { LobeState.Strength = 61; LobeState.Mental = 75; LobeState.Health = 67; LobeState.StrengthEmpty = true; LobeState.MentalEmpty = true; LobeState.HealthEmpty = true; LobeState.isDeadFlag = 0; LobeState.isDead = false; LobeState.Recovery = 64; LobeState.Stability = 85; LobeState.Clean = 77; LobeState.RecoveryState = 2; LobeState.StabilityState = 2; LobeState.CleanState = 2; LobeState.isFemale = false; LobeState.SetFeeling(24); }
// Use this for initialization void Start() { PessihoState.Strength = 81; PessihoState.Mental = 35; PessihoState.Health = 66; PessihoState.StrengthEmpty = true; PessihoState.MentalEmpty = true; PessihoState.HealthEmpty = true; PessihoState.isDeadFlag = 0; PessihoState.isDead = false; PessihoState.Recovery = 71; PessihoState.Stability = 21; PessihoState.Clean = 55; PessihoState.RecoveryState = 2; PessihoState.StabilityState = 1; PessihoState.CleanState = 2; PessihoState.Relationship[0] = 29; PessihoState.Relationship[1] = 65; PessihoState.Relationship[2] = 47; PessihoState.isFemale = true; PessihoState.SetFeeling(63); }
// Use this for initialization void Start() { GreediaState.Strength = 42; GreediaState.Mental = 110; GreediaState.Health = 56; GreediaState.StrengthEmpty = true; GreediaState.MentalEmpty = true; GreediaState.HealthEmpty = true; GreediaState.isDeadFlag = 0; GreediaState.isDead = false; GreediaState.Recovery = 31; GreediaState.Stability = 95; GreediaState.Clean = 45; GreediaState.RecoveryState = 1; GreediaState.StabilityState = 3; GreediaState.CleanState = 2; GreediaState.Relationship[0] = 87; GreediaState.Relationship[1] = 33; GreediaState.Relationship[2] = 37; GreediaState.isFemale = true; GreediaState.SetFeeling(82); }
// Use this for initialization void Start() { NarciState.Strength = 57; NarciState.Mental = 62; NarciState.Health = 39; NarciState.StrengthEmpty = false; NarciState.MentalEmpty = false; NarciState.HealthEmpty = false; NarciState.isDeadFlag = 0; NarciState.isDead = false; NarciState.Recovery = 62; NarciState.Stability = 45; NarciState.Clean = 29; NarciState.RecoveryState = 2; NarciState.StabilityState = 2; NarciState.CleanState = 1; NarciState.Relationship[0] = 50; NarciState.Relationship[1] = 34; NarciState.Relationship[2] = 52; NarciState.isFemale = true; NarciState.SetFeeling(42); }