public new void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     CharactersToRemodel = new CharacterToRemodelInformations[reader.ReadShort()];
     for (var i = 0; i < CharactersToRemodel.Length; i++)
     {
         (CharactersToRemodel[i] = new CharacterToRemodelInformations()).Deserialize(reader);
     }
 }
示例#2
0
        public override void Serialize(IDataWriter writer)
        {
            base.Serialize(writer);
            writer.WriteShort(((short)(m_charactersToRemodel.Count)));
            int charactersToRemodelIndex;

            for (charactersToRemodelIndex = 0; (charactersToRemodelIndex < m_charactersToRemodel.Count); charactersToRemodelIndex = (charactersToRemodelIndex + 1))
            {
                CharacterToRemodelInformations objectToSend = m_charactersToRemodel[charactersToRemodelIndex];
                objectToSend.Serialize(writer);
            }
        }
        public override void Deserialize(IDataReader reader)
        {
            base.Deserialize(reader);
            uint num = (uint)reader.ReadUShort();

            for (int index = 0; (long)index < (long)num; ++index)
            {
                CharacterToRemodelInformations remodelInformations = new CharacterToRemodelInformations();
                remodelInformations.Deserialize(reader);
                this.charactersToRemodel.Add(remodelInformations);
            }
        }
        public override void Deserialize(ICustomDataInput reader)
        {
            base.Deserialize(reader);
            var countCharactersToRemodel = reader.ReadShort();

            CharactersToRemodel = new List <CharacterToRemodelInformations>();
            for (short i = 0; i < countCharactersToRemodel; i++)
            {
                CharacterToRemodelInformations type = new CharacterToRemodelInformations();
                type.Deserialize(reader);
                CharactersToRemodel.Add(type);
            }
        }
        public override void Deserialize(IDataReader reader)
        {
            base.Deserialize(reader);
            var CharactersToRemodelCount = reader.ReadShort();

            CharactersToRemodel = new List <CharacterToRemodelInformations>();
            for (var i = 0; i < CharactersToRemodelCount; i++)
            {
                var objectToAdd = new CharacterToRemodelInformations();
                objectToAdd.Deserialize(reader);
                CharactersToRemodel.Add(objectToAdd);
            }
        }
示例#6
0
        public override void Deserialize(IDataReader reader)
        {
            base.Deserialize(reader);
            int charactersToRemodelCount = reader.ReadUShort();
            int charactersToRemodelIndex;

            m_charactersToRemodel = new System.Collections.Generic.List <CharacterToRemodelInformations>();
            for (charactersToRemodelIndex = 0; (charactersToRemodelIndex < charactersToRemodelCount); charactersToRemodelIndex = (charactersToRemodelIndex + 1))
            {
                CharacterToRemodelInformations objectToAdd = new CharacterToRemodelInformations();
                objectToAdd.Deserialize(reader);
                m_charactersToRemodel.Add(objectToAdd);
            }
        }