public static void CharacterSelectedForceMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
        {
            CharacterSelectedForceMessage msg = (CharacterSelectedForceMessage)message;

            using (BigEndianReader reader = new BigEndianReader(packetDatas))
            {
                msg.Deserialize(reader);
            }
            CharacterSelectedForceReadyMessage nmsg = new CharacterSelectedForceReadyMessage();

            account.SocketManager.Send(nmsg);
        }
示例#2
0
 internal void Update(CharacterSelectedForceMessage message)
 {
     Reconnect = true;
 }
 private void CharacterSelectedForceMessageHandler(DofusClient client, CharacterSelectedForceMessage message)
 {
     //
 }
示例#4
0
 public static Task HandleCharacterSelectedForceMessage(Account account, CharacterSelectedForceMessage message)
 => Task.Run(async() => await account.Network.SendMessageAsync(new CharacterSelectedForceReadyMessage()));