public FriendNotificationComposer(int UserId, MessengerEventTypes type, string data) : base(ServerPacketHeader.FriendNotificationMessageComposer) { base.WriteString(UserId.ToString()); base.WriteInteger(MessengerEventTypesUtility.GetEventTypePacketNum(type)); base.WriteString(data); }
public override void Compose(ServerPacket packet) { packet.WriteString(UserId.ToString()); packet.WriteInteger(MessengerEventTypesUtility.GetEventTypePacketNum(Type)); packet.WriteString(Data); }