private void frmMain_Load(object sender, EventArgs e) { CharacterEngine.SetCharacterEngineMessageHandlerLogging(LogLevel.Info); CharacterEngine.SetCharacterEngineLogDirectory(@"C:\Users\ZACH-GAMING\AppData\Local\ZachLogs\CharacterEngine\InternalLogging", LogLevel.Max); CharacterEngine.SetCharacterEngineThreadCount(3); engine = CharacterEngine.CreateCharacterEngine(); engine.SetInteractionLogDirectory(@"C:\Users\ZACH-GAMING\AppData\Local\ZachLogs\CharacterEngine\InternalLogging"); engine.SetModelDirectory(@"C:\Users\ZACH-GAMING\Documents\Visual Studio 2017\Projects\CharacterEngineTest\CharacterEngineTest\models"); engine.SetScriptDirectory(@"C:\Users\ZACH-GAMING\Documents\Visual Studio 2017\Projects\CharacterEngineTest\CharacterEngineTest\scripts"); engine.SetProjectIdentifier("Test-v0.1"); var interaction = engine.CreateUserNonverbalInteraction(NonverbalType.WalkingAway); }