// TEST private void Start() { // TEST m_dummy = FindObjectOfType <CharacterDummy>(); // TEST FindAllCharacters(); }
public void LoadThisCharacter() { CharacterDummy cd = FindObjectOfType <CharacterDummy>(); cd.LoadCharacterOnDummy(gameObject.GetComponentInChildren <Text>().text); // TEST cd.m_SelectedCharacter = gameObject.GetComponentInChildren <Text>().text; // TEST }
//[ClientCallback] private void Update() { if (isLocalPlayer) { if (m_PlayerName == "") { CharacterDummy dummy = FindObjectOfType <CharacterDummy>(); CmdNetworkInitialize(dummy.m_DummyName); print("try to load: " + m_PlayerName); //SINGLETOOOOON.Instance.RegisterPlayerInArray(m_PlayerId, m_PlayerName); } } }
private void Awake() { m_cd = FindObjectOfType <CharacterDummy>(); m_cm = FindObjectOfType <CharacterManager>(); m_cnm = FindObjectOfType <CustomNetworkManager>(); m_colorfulText = m_NameInputField.GetComponentsInChildren <Text>().Where(o => o.gameObject.name == "Colorful Text").SingleOrDefault(); m_NameInputField.characterLimit = m_characterMax; m_NameInputField.onValueChanged.AddListener(DisplayColorfulString); m_SelectedLast = null; m_awake = true; }
private void Update() { if (SceneManager.GetActiveScene().buildIndex == 0 && (m_HostIP == null || m_JoinIP == null || m_JoinButton == null)) { m_gotIt = false; LobbyInfoFeed info = FindObjectOfType <LobbyInfoFeed>(); info = FindObjectOfType <LobbyInfoFeed>(); m_HostIP = info.m_GetHostIp; m_JoinIP = info.m_GetJoinIp; m_JoinButton = info.m_GetJoinButton; m_HostIP.text = Network.player.ipAddress;// ?????????????????????????? m_dummy = FindObjectOfType <CharacterDummy>(); m_gotIt = true; } if (m_gotIt) { if (m_JoinIP.text.Length >= 1) { m_JoinButton.interactable = true; } else { m_JoinButton.interactable = false; } } }