示例#1
0
        private void OnKilledCharacter(Character2D DeadCharacter)
        {
            int GoldAdd = DeadCharacter.GetGoldCoinsDrop();

            GoldCoins += GoldAdd;// Mathf.FloorToInt(Random.Range(0, 1.99f));
            OnGoldCoinsChanged();
            if (GoldAdd > 0)
            {
                MapData.Instance.CreateHealthPopup(DeadCharacter.transform.position, GoldAdd, 1);
            }
        }