public void Handle(CelesteNetConnection con, TiebreakerRolledData data) { handleAction.Invoke(data.Data); }
public void Handle(CelesteNetConnection con, RandomSeedData data) { handleAction.Invoke(data.Data); }
public void Handle(CelesteNetConnection con, PlayerChoiceData data) { handleAction.Invoke(data.Data); }
public void Handle(CelesteNetConnection con, MinigameVector2Data data) { handleAction.Invoke(data.Data); }
public void Handle(CelesteNetConnection con, DieRollData data) { handleAction.Invoke(data.Data); }