public void Handle(CelesteNetConnection con, TiebreakerRolledData data)
 {
     handleAction.Invoke(data.Data);
 }
 public void Handle(CelesteNetConnection con, RandomSeedData data)
 {
     handleAction.Invoke(data.Data);
 }
 public void Handle(CelesteNetConnection con, PlayerChoiceData data)
 {
     handleAction.Invoke(data.Data);
 }
 public void Handle(CelesteNetConnection con, MinigameVector2Data data)
 {
     handleAction.Invoke(data.Data);
 }
 public void Handle(CelesteNetConnection con, DieRollData data)
 {
     handleAction.Invoke(data.Data);
 }