public override void Setup(CardHolder myHolder) { base.Setup(myHolder); myHolder.CreateAttribute(CardAttribute.Type.Damage, damage); }
public override void Setup(CardHolder myHolder) { base.Setup(myHolder); myHolder.CreateAttribute(CardAttribute.Type.SpellPower, spellPower); }
public override void Setup(CardHolder myHolder) { base.Setup(myHolder); myHolder.CreateAttribute(CardAttribute.Type.HOT, healAmount, duration); }