public void ChangeWeather(CardType cardType) { if (cardType == CardType.Snow) { swordP_1.SetWeatherEffect(true); swordP_2.SetWeatherEffect(true); } else if (cardType == CardType.Fog) { shieldP_1.SetWeatherEffect(true); shieldP_2.SetWeatherEffect(true); } else if (cardType == CardType.Rain) { castleP_1.SetWeatherEffect(true); castleP_2.SetWeatherEffect(true); } else if (cardType == CardType.Sunny) { RemoveAllWeatherEffects(); weather.RemoveCards(); } }