public void Init()
        {
            var obj = new GameObject();

            _deck = obj.AddComponent <CardContainer>();
            _deck.Init();
        }
示例#2
0
        public void Init()
        {
            _container = new GameObject().AddComponent <CardContainer>();
            _container.Init();

            var factory = new GameObject().AddComponent <PlayerSkillFactory>();

            factory.Init();
            factory.ContainerPrefabs = _container;

            _systems.Add(new SkillCardContainerCreatingSystem(_contexts, factory));
        }
 public void Init()
 {
     _systems.Add(new LocalSkillCardContainerRenderingSystem(_contexts));
     _container = new GameObject().AddComponent <CardContainer>();
     _container.Init();
 }