void OnTriggerEnter2D(Collider2D col) { if (col.gameObject.tag.Equals("Candy")) { Candy candy = (Candy)col.gameObject.GetComponent <Candy>(); int points = candy.GetCandyPoint(); myPlayerInfo.localCharacterScore += points; myPlayerInfo.globalCharacterScore += points; //int local = myPlayerInfo.localCharacterScore; //int global = myPlayerInfo.globalCharacterScore; //myPlayerInfo.IncrementScore(local, global); //Network.Destroy(col.gameObject.GetComponent<NetworkIdentity>().netId); if (isServer) { NetworkServer.Destroy(candy.gameObject); } else { CmdDestroyCandy(candy.GetComponent <NetworkIdentity>().assetId); } if (floatingText) { ShowFloatingText(points); } } }
void OnTriggerEnter2D(Collider2D col) { if (col.gameObject.tag.Equals("Candy")) { Candy candy = (Candy)col.gameObject.GetComponent <Candy>(); int points = candy.GetCandyPoint(); myPlayerInfo.localCharacterScore += points; myPlayerInfo.globalCharacterScore += points; //int local = myPlayerInfo.localCharacterScore; //int global = myPlayerInfo.globalCharacterScore; //myPlayerInfo.IncrementScore(local, global); DestroyCandy(col.gameObject); if (floatingText) { ShowFloatingText(points); } } }