示例#1
0
 //story
 public void AddStoryCampByLabel(object sender, LabelMgr.Args arg)
 {
     if (arg.add == true)
     {
         StaticPoint sp = arg.label as StaticPoint;
         if (sp != null)
         {
             if (sp.campId <= 0)
             {
                 return;
             }
             int campId = sp.campId;
             if (!CampTradeIdData.IsStoryDetectTradeCamp(campId))
             {
                 return;
             }
             Vector3 pos  = sp.position;
             Camp    camp = Camp.GetCamp(campId);
             if (camp == null)
             {
                 return;
             }
             DetectedTown dt = new DetectedTown(pos, camp.Name, campId);
             DTownsDict.Add(dt.PosCenter, dt);
             if (AddDetectedTownListener != null)
             {
                 AddDetectedTownListener(dt.PosCenter);
             }
         }
     }
 }
    void TryCreateMonsterSiege()
    {
        Camp camp = Camp.GetCamp(PeCreature.Instance.mainPlayer.position);

        if (m_Beacon == null && camp != null)
        {
            if (Time.time - m_LastRandomTime > m_RandTime * 60.0f)
            {
                m_LastRandomTime = Time.time;
                m_RandTime       = Random.Range(minMinute, maxMinute);

                if (Random.value > probability)
                {
                    m_FailedCout++;
                }
                else
                {
                    m_Beacon = EntityMonsterBeacon.CreateMonsterBeaconByTDID(1, null, null);
                    m_Beacon.TargetPosition     = camp.Pos;
                    m_Beacon.transform.position = camp.Pos;
                    m_Beacon.handlerNewWave    += OnNewWave;

                    m_FailedCout = 0;
                }
            }
        }
    }
示例#3
0
    //story mission
    public void AddStoryCampByMission(int campId)
    {
        if (campId <= 0 || !CampTradeIdData.IsStoryMissionTradeCamp(campId))
        {
            return;
        }
        Camp camp = Camp.GetCamp(campId);

        if (camp == null)
        {
            return;
        }
        DetectedTown dt = new DetectedTown(camp.Pos, camp.Name, campId);

        DTownsDict.Add(dt.PosCenter, dt);
        if (AddDetectedTownListener != null)
        {
            AddDetectedTownListener(dt.PosCenter);
        }
    }