public DDebugBacktrace(DDebugSession session, long threadId, DEW.DBGEngine engine) { this.session = session; this.Engine = engine; fcount = engine.CallStack.Length; this.threadId = threadId; if (firstFrame != null) this.firstFrame = CreateFrame(Engine.CallStack[0]); }
public DDebugBacktrace(DDebugSession session, long threadId, DEW.DBGEngine engine) { this.session = session; this.Engine = engine; fcount = engine.CallStack.Length; this.threadId = threadId; if (firstFrame != null) { this.firstFrame = CreateFrame(Engine.CallStack[0]); } }
public DebuggerSession CreateSession() { DDebugSession ds = new DDebugSession(); return(ds); }