static void Postfix(AudioTimeSyncController __instance) { #if DEBUG Logger.log.Notice("AudioTimeSyncController StartSong"); #endif CameraUtilities.SetAllCameraCulling(); }
internal static void Postfix(PlayerData __instance) { playerSetting = __instance.playerSpecificSettings; if (!MultiplayerSession.ConnectedMultiplay) { CameraUtilities.SetAllCameraCulling(); } }