static void Postfix(AudioTimeSyncController __instance)
        {
#if DEBUG
            Logger.log.Notice("AudioTimeSyncController StartSong");
#endif
            CameraUtilities.SetAllCameraCulling();
        }
Beispiel #2
0
 internal static void Postfix(PlayerData __instance)
 {
     playerSetting = __instance.playerSpecificSettings;
     if (!MultiplayerSession.ConnectedMultiplay)
     {
         CameraUtilities.SetAllCameraCulling();
     }
 }