public void CheckBounds_OutsideLeft() { var bounds = new Bounds(new Vector3(5, 0, 5), new Vector3(1, 0, 1) * 2); var position = new Vector3(-1, 0, 5); var excepted = new Vector3(4, 0, 5); var actual = CameraMovement.CheckBounds(bounds, position); Assert.AreEqual(excepted, actual); }