public void SwitchTo(SolarOrbit now) { curPlanet = now; cam.SetPlanetTarget(curPlanet.transform); cam.camRot.x = CamController.VYAngle(Vector3.zero, curPlanet.transform.position); enabled = true; }
void OnEnable() { // lookupPanel.SetActive (true); cam.SetPlanetTarget(curMoon.transform); cam.SetCamDistance(curMoon, false); cam.lockTarget = curMoon.transform.parent; cam.camRot.x = CamController.VYAngle(Vector3.zero, curMoon.transform.position) - 90; }