public MusicPlayer(List <SoundEffect> songs, CalCadeGame game)
    {
        this.songs  = songs;
        currentSong = songs[currentTrackNumber - 1].CreateInstance();
        currentSong.Play();

        transition3  = game.GetConvertedPosition(new Microsoft.Xna.Framework.Vector2(0, transition3)).Y;
        transition4  = game.GetConvertedPosition(new Microsoft.Xna.Framework.Vector2(0, transition4)).Y;
        transition7  = game.GetConvertedPosition(new Microsoft.Xna.Framework.Vector2(0, transition7)).Y;
        transition8  = game.GetConvertedPosition(new Microsoft.Xna.Framework.Vector2(0, transition8)).Y;
        transition10 = game.GetConvertedPosition(new Microsoft.Xna.Framework.Vector2(0, transition10)).Y;
    }
示例#2
0
        static void Main()
        {
            CalCadeGame game = new CalCadeGame();

            game.Run();
        }