public MusicPlayer(List <SoundEffect> songs, CalCadeGame game) { this.songs = songs; currentSong = songs[currentTrackNumber - 1].CreateInstance(); currentSong.Play(); transition3 = game.GetConvertedPosition(new Microsoft.Xna.Framework.Vector2(0, transition3)).Y; transition4 = game.GetConvertedPosition(new Microsoft.Xna.Framework.Vector2(0, transition4)).Y; transition7 = game.GetConvertedPosition(new Microsoft.Xna.Framework.Vector2(0, transition7)).Y; transition8 = game.GetConvertedPosition(new Microsoft.Xna.Framework.Vector2(0, transition8)).Y; transition10 = game.GetConvertedPosition(new Microsoft.Xna.Framework.Vector2(0, transition10)).Y; }
static void Main() { CalCadeGame game = new CalCadeGame(); game.Run(); }