示例#1
0
        public override void EntityUpdate()
        {
            if ((CacheEntity.MovementSecure == MovementSecure.ServerAuthoritative && !IsServer) ||
                (CacheEntity.MovementSecure == MovementSecure.NotSecure && !IsOwnerClient))
            {
                return;
            }

            UpdateMovement(Time.deltaTime);

            tempMovementState = tempMoveDirection.sqrMagnitude > 0f ? tempMovementState : MovementState.None;
            if (isUnderWater)
            {
                tempMovementState |= MovementState.IsUnderWater;
            }
            if (CacheOpenCharacterController.isGrounded || airborneElapsed < airborneDelay)
            {
                tempMovementState |= MovementState.IsGrounded;
            }
            CacheEntity.SetMovement(tempMovementState);
        }