示例#1
0
 void OnDestroy()
 {
     CTEventManager.AddListener <ChangeResolutionEvent>(test);
 }
示例#2
0
 void Awake()
 {
     CTEventManager.AddListener <ChangeResolutionEvent>(test);
 }
示例#3
0
 private void Awake()
 {
     CTEventManager.AddListener <GameEvents.PlayAction> (OnPlayAction);
 }
示例#4
0
 public void Awake()
 {
     CTEventManager.AddListener <CTEvent1>(OnCallback1);
     CTEventManager.AddListener <CTEvent2>(OnCallback2);
 }
示例#5
0
 private void Awake()
 {
     CTEventManager.AddListener <GameEvents.StateComplete> (OnStateComplete);
 }