public virtual void BiteBait(CSimpleBaitController bait, float dt) { this.m_Transform.position = bait.GetPosition(); }
public virtual void ChaseBait(CSimpleBaitController bait, float dt) { this.MoveAroundTarget(bait.GetPosition(), this.m_ChaseBaitRatio, dt); this.m_ChaseBaitTimer -= dt; // this.m_ChaseBaitRatio += dt; }