public virtual void BiteBait(CSimpleBaitController bait, float dt)
 {
     this.m_Transform.position = bait.GetPosition();
 }
    public virtual void ChaseBait(CSimpleBaitController bait, float dt)
    {
        this.MoveAroundTarget(bait.GetPosition(), this.m_ChaseBaitRatio, dt);
        this.m_ChaseBaitTimer -= dt;
//		this.m_ChaseBaitRatio += dt;
    }