// These two data types are supported in DotNetZip, but only if .NET Framework is targeted. //private SelfExtractorFlavor _selfExtractorFlavor; //private SelfExtractorSaveOptions _selfExtractorSaveOptions; public void CallAll() { // These two apis are supported in DotNetZip, but only if .NET Framework is targeted. //_zipFile.SaveSelfExtractor(_string, _selfExtractorFlavor); //_zipFile.SaveSelfExtractor(_string, _selfExtractorSaveOptions); //Project: Ionic.Zip _bZip2InputStream.Close(); _bZip2InputStream.Flush(); _int = _bZip2InputStream.Read(_bytes, _int, _int); _int = _bZip2InputStream.ReadByte(); _long = _bZip2InputStream.Seek(_long, _seekOrigin); _bZip2InputStream.SetLength(_long); _bZip2InputStream.Write(_bytes, _int, _int); _bZip2OutputStream.Close(); _bZip2OutputStream.Flush(); _int = _bZip2OutputStream.Read(_bytes, _int, _int); _long = _bZip2OutputStream.Seek(_long, _seekOrigin); _bZip2OutputStream.SetLength(_long); _bZip2OutputStream.Write(_bytes, _int, _int); _parallelBZip2OutputStream.Close(); _parallelBZip2OutputStream.Flush(); _int = _parallelBZip2OutputStream.Read(_bytes, _int, _int); _long = _parallelBZip2OutputStream.Seek(_long, _seekOrigin); _parallelBZip2OutputStream.SetLength(_long); _parallelBZip2OutputStream.Write(_bytes, _int, _int); _crc32.Combine(_int, _int); _int = _crc32.ComputeCrc32(_int, _byte); _int = _crc32.GetCrc32(_stream); _int = _crc32.GetCrc32AndCopy(_stream, _stream); _crc32.Reset(); _crc32.SlurpBlock(_bytes, _int, _int); _crc32.UpdateCRC(_byte); _crc32.UpdateCRC(_byte, _int); _crcCalculatorStream.Close(); _crcCalculatorStream.Flush(); _int = _crcCalculatorStream.Read(_bytes, _int, _int); _long = _crcCalculatorStream.Seek(_long, _seekOrigin); _crcCalculatorStream.SetLength(_long); _crcCalculatorStream.Write(_bytes, _int, _int); _zipEntriesCollection = _fileSelector.SelectEntries(_zipFile); _zipEntriesCollection = _fileSelector.SelectEntries(_zipFile, _string); _stringsCollection = _fileSelector.SelectFiles(_string); _stringsReadOnly = _fileSelector.SelectFiles(_string, _bool); _string = _fileSelector.ToString(); _bool = _comHelper.CheckZip(_string); _bool = _comHelper.CheckZipPassword(_string, _string); _comHelper.FixZipDirectory(_string); _string = _comHelper.GetZipLibraryVersion(); _bool = _comHelper.IsZipFile(_string); _bool = _comHelper.IsZipFileWithExtract(_string); _countingStream.Adjust(_long); _countingStream.Flush(); _int = _countingStream.Read(_bytes, _int, _int); _long = _countingStream.Seek(_long, _seekOrigin); _countingStream.SetLength(_long); _countingStream.Write(_bytes, _int, _int); _zipEntry.Extract(); _zipEntry.Extract(_extractExistingFileAction); _zipEntry.Extract(_string); _zipEntry.Extract(_string, _extractExistingFileAction); _zipEntry.Extract(_stream); _zipEntry.ExtractWithPassword(_extractExistingFileAction, _string); _zipEntry.ExtractWithPassword(_string); _zipEntry.ExtractWithPassword(_string, _extractExistingFileAction, _string); _zipEntry.ExtractWithPassword(_string, _string); _zipEntry.ExtractWithPassword(_stream, _string); _crcCalculatorStream = _zipEntry.OpenReader(); _crcCalculatorStream = _zipEntry.OpenReader(_string); _zipEntry.SetEntryTimes(_datetime, _datetime, _datetime); _string = _zipEntry.ToString(); _zipEntry = _zipFile.AddDirectory(_string); _zipEntry = _zipFile.AddDirectory(_string, _string); _zipEntry = _zipFile.AddDirectoryByName(_string); _zipEntry = _zipFile.AddEntry(_string, _bytes); _zipEntry = _zipFile.AddEntry(_string, _openDelegate, _closeDelegate); _zipEntry = _zipFile.AddEntry(_string, _writeDelegate); _zipEntry = _zipFile.AddEntry(_string, _string); _zipEntry = _zipFile.AddEntry(_string, _string, _encoding); _zipEntry = _zipFile.AddEntry(_string, _stream); _zipEntry = _zipFile.AddFile(_string); _zipEntry = _zipFile.AddFile(_string, _string); _zipFile.AddFiles(_strings); _zipFile.AddFiles(_strings, _bool, _string); _zipFile.AddFiles(_strings, _string); _zipEntry = _zipFile.AddItem(_string); _zipEntry = _zipFile.AddItem(_string, _string); _zipFile.AddSelectedFiles(_string); _zipFile.AddSelectedFiles(_string, _bool); _zipFile.AddSelectedFiles(_string, _string); _zipFile.AddSelectedFiles(_string, _string, _bool); _zipFile.AddSelectedFiles(_string, _string, _string); _zipFile.AddSelectedFiles(_string, _string, _string, _bool); _bool = _zipFile.ContainsEntry(_string); _zipFile.Dispose(); _zipFile.ExtractAll(_string); _zipFile.ExtractAll(_string, _extractExistingFileAction); _zipFile.ExtractSelectedEntries(_string); _zipFile.ExtractSelectedEntries(_string, _extractExistingFileAction); _zipFile.ExtractSelectedEntries(_string, _string); _zipFile.ExtractSelectedEntries(_string, _string, _string); _zipFile.ExtractSelectedEntries(_string, _string, _string, _extractExistingFileAction); _enumerator = _zipFile.GetNewEnum(); _zipFile.Initialize(_string); _zipFile.RemoveEntries(_zipEntriesCollection); _zipFile.RemoveEntries(_stringsCollection); _zipFile.RemoveEntry(_zipEntry); _zipFile.RemoveEntry(_string); _int = _zipFile.RemoveSelectedEntries(_string); _int = _zipFile.RemoveSelectedEntries(_string, _string); _zipFile.Save(); _zipFile.Save(_string); _zipFile.Save(_stream); _zipEntriesCollection = _zipFile.SelectEntries(_string); _zipEntriesCollection = _zipFile.SelectEntries(_string, _string); _string = _zipFile.ToString(); _zipEntry = _zipFile.UpdateDirectory(_string); _zipEntry = _zipFile.UpdateDirectory(_string, _string); _zipEntry = _zipFile.UpdateEntry(_string, _bytes); _zipEntry = _zipFile.UpdateEntry(_string, _openDelegate, _closeDelegate); _zipEntry = _zipFile.UpdateEntry(_string, _writeDelegate); _zipEntry = _zipFile.UpdateEntry(_string, _string); _zipEntry = _zipFile.UpdateEntry(_string, _string, _encoding); _zipEntry = _zipFile.UpdateEntry(_string, _stream); _zipEntry = _zipFile.UpdateFile(_string); _zipFile.UpdateFile(_string, _string); _zipFile.UpdateFiles(_strings); _zipFile.UpdateFiles(_strings, _string); _zipFile.UpdateItem(_string); _zipFile.UpdateItem(_string, _string); _zipFile.UpdateSelectedFiles(_string, _string, _string, _bool); _zipInputStream.Flush(); _zipEntry = _zipInputStream.GetNextEntry(); _int = _zipInputStream.Read(_bytes, _int, _int); _long = _zipInputStream.Seek(_long, _seekOrigin); _zipInputStream.SetLength(_long); _string = _zipInputStream.ToString(); _zipInputStream.Write(_bytes, _int, _int); _bool = _zipOutputStream.ContainsEntry(_string); _zipOutputStream.Flush(); _zipEntry = _zipOutputStream.PutNextEntry(_string); _int = _zipOutputStream.Read(_bytes, _int, _int); _long = _zipOutputStream.Seek(_long, _seekOrigin); _zipOutputStream.SetLength(_long); _string = _zipOutputStream.ToString(); _zipOutputStream.Write(_bytes, _int, _int); _deflateStream.Flush(); _int = _deflateStream.Read(_bytes, _int, _int); _long = _deflateStream.Seek(_long, _seekOrigin); _deflateStream.SetLength(_long); _deflateStream.Write(_bytes, _int, _int); _gZipStream.Flush(); _int = _gZipStream.Read(_bytes, _int, _int); _long = _gZipStream.Seek(_long, _seekOrigin); _gZipStream.SetLength(_long); _gZipStream.Write(_bytes, _int, _int); _parallelDeflateOutputStream.Close(); _parallelDeflateOutputStream.Flush(); _int = _parallelDeflateOutputStream.Read(_bytes, _int, _int); _parallelDeflateOutputStream.Reset(_stream); _long = _parallelDeflateOutputStream.Seek(_long, _seekOrigin); _parallelDeflateOutputStream.SetLength(_long); _parallelDeflateOutputStream.Write(_bytes, _int, _int); // Static _bool = ZipFile.CheckZip(_string); _bool = ZipFile.CheckZip(_string, _bool, _textWriter); _bool = ZipFile.CheckZipPassword(_string, _string); ZipFile.FixZipDirectory(_string); _bool = ZipFile.IsZipFile(_string); _bool = ZipFile.IsZipFile(_string, _bool); _bool = ZipFile.IsZipFile(_stream, _bool); _zipFile = ZipFile.Read(_string); _zipFile = ZipFile.Read(_string, _readOptions); _zipFile = ZipFile.Read(_stream); _zipFile = ZipFile.Read(_stream, _readOptions); _uint = Adler.Adler32(_uint, _bytes, _int, _int); _bytes = DeflateStream.CompressBuffer(_bytes); _bytes = DeflateStream.CompressString(_string); _bytes = DeflateStream.UncompressBuffer(_bytes); _string = DeflateStream.UncompressString(_bytes); _bytes = GZipStream.CompressBuffer(_bytes); _bytes = GZipStream.CompressString(_string); _bytes = GZipStream.UncompressBuffer(_bytes); _string = GZipStream.UncompressString(_bytes); _bytes = ZlibStream.CompressBuffer(_bytes); _bytes = ZlibStream.CompressString(_string); _bytes = ZlibStream.UncompressBuffer(_bytes); _string = ZlibStream.UncompressString(_bytes); }
private static void Archive(Stream input, Stream output, Stream headerOutput, ZipEntryInfo additionalInfo, Encoding encoding) { var bytes = new byte[4096]; long i = 0; // signature Write4Bytes(bytes, ref i, ZipConstants.ZipEntrySignature); // version needed short FixedVersionNeeded = 0x14; // from examining existing zip files Write2Bytes(bytes, ref i, FixedVersionNeeded); // bitfield short BitField = 0x00; // from examining existing zip files Write2Bytes(bytes, ref i, BitField); // compression method var offsetOfCompression = output.Position + i; short CompressionMethod = 0x08; // 0x08 = Deflate, 0x00 == No Compression Write2Bytes(bytes, ref i, CompressionMethod); // LastMod var _LastModDateTime = additionalInfo.LastModifiedDateInt; Write4Bytes(bytes, ref i, _LastModDateTime); // Writing zeros for Crc32, CompressedSize and UncompressedSize. Total length is 12 bytes // This fields will be filled later, after compression var offsetOfCrcAndSizesInHeader = i; var offsetOfCrcAndSizes = output.Position + i; i += 12; // Increasing offset by 12. // filename length (Int16) var data = encoding.GetBytes(additionalInfo.EntryName); var length = (short)data.Length; Write2Bytes(bytes, ref i, length); // extra field length (short) short ExtraFieldLength = 0x00; Write2Bytes(bytes, ref i, ExtraFieldLength); // actual filename Array.Copy(data, 0, bytes, i, data.Length); i += data.Length; // remember the file offset of this header long relativeOffsetOfHeader = (int)output.Position; // finally, write the header to the stream output.Write(bytes, 0, (int)i); var crc32 = new CRC32(); uint crc; var fileDataOffset = output.Position; using (var compressedStream = new DeflateStream(output, CompressionMode.Compress, true)) { crc = crc32.GetCrc32AndCopy(input, compressedStream); } var compressedSize = output.Position - fileDataOffset; long originalSize = crc32.TotalBytesRead; //if(originalSize == 0) //{ // SetNoCompression(output, offsetOfCompression); // compressedSize = 0; // crc = 0; // output.Seek(fileDataOffset, SeekOrigin.Begin); //} // We don't need the input stream, so we close it input.Close(); WriteCrcAndSizes(output, offsetOfCrcAndSizes, crc, originalSize, compressedSize); // Copying crc, originalSize, compressedSize to the bytes. In order to be used in central directory structure var k = offsetOfCrcAndSizesInHeader; Write4Bytes(bytes, ref k, (int)crc); Write4Bytes(bytes, ref k, (int)compressedSize); Write4Bytes(bytes, ref k, (int)originalSize); var header = new byte[i]; Array.Copy(bytes, header, i); WriteCenralDirectoryFileHeader(headerOutput, header, relativeOffsetOfHeader); }