Example #1
0
        // These two data types are supported in DotNetZip, but only if .NET Framework is targeted.
        //private SelfExtractorFlavor _selfExtractorFlavor;
        //private SelfExtractorSaveOptions _selfExtractorSaveOptions;

        public void CallAll()
        {
            // These two apis are supported in DotNetZip, but only if .NET Framework is targeted.
            //_zipFile.SaveSelfExtractor(_string, _selfExtractorFlavor);
            //_zipFile.SaveSelfExtractor(_string, _selfExtractorSaveOptions);

            //Project: Ionic.Zip
            _bZip2InputStream.Close();
            _bZip2InputStream.Flush();
            _int  = _bZip2InputStream.Read(_bytes, _int, _int);
            _int  = _bZip2InputStream.ReadByte();
            _long = _bZip2InputStream.Seek(_long, _seekOrigin);
            _bZip2InputStream.SetLength(_long);
            _bZip2InputStream.Write(_bytes, _int, _int);
            _bZip2OutputStream.Close();
            _bZip2OutputStream.Flush();
            _int  = _bZip2OutputStream.Read(_bytes, _int, _int);
            _long = _bZip2OutputStream.Seek(_long, _seekOrigin);
            _bZip2OutputStream.SetLength(_long);
            _bZip2OutputStream.Write(_bytes, _int, _int);
            _parallelBZip2OutputStream.Close();
            _parallelBZip2OutputStream.Flush();
            _int  = _parallelBZip2OutputStream.Read(_bytes, _int, _int);
            _long = _parallelBZip2OutputStream.Seek(_long, _seekOrigin);
            _parallelBZip2OutputStream.SetLength(_long);
            _parallelBZip2OutputStream.Write(_bytes, _int, _int);
            _crc32.Combine(_int, _int);
            _int = _crc32.ComputeCrc32(_int, _byte);
            _int = _crc32.GetCrc32(_stream);
            _int = _crc32.GetCrc32AndCopy(_stream, _stream);
            _crc32.Reset();
            _crc32.SlurpBlock(_bytes, _int, _int);
            _crc32.UpdateCRC(_byte);
            _crc32.UpdateCRC(_byte, _int);
            _crcCalculatorStream.Close();
            _crcCalculatorStream.Flush();
            _int  = _crcCalculatorStream.Read(_bytes, _int, _int);
            _long = _crcCalculatorStream.Seek(_long, _seekOrigin);
            _crcCalculatorStream.SetLength(_long);
            _crcCalculatorStream.Write(_bytes, _int, _int);
            _zipEntriesCollection = _fileSelector.SelectEntries(_zipFile);
            _zipEntriesCollection = _fileSelector.SelectEntries(_zipFile, _string);
            _stringsCollection    = _fileSelector.SelectFiles(_string);
            _stringsReadOnly      = _fileSelector.SelectFiles(_string, _bool);
            _string = _fileSelector.ToString();
            _bool   = _comHelper.CheckZip(_string);
            _bool   = _comHelper.CheckZipPassword(_string, _string);
            _comHelper.FixZipDirectory(_string);
            _string = _comHelper.GetZipLibraryVersion();
            _bool   = _comHelper.IsZipFile(_string);
            _bool   = _comHelper.IsZipFileWithExtract(_string);
            _countingStream.Adjust(_long);
            _countingStream.Flush();
            _int  = _countingStream.Read(_bytes, _int, _int);
            _long = _countingStream.Seek(_long, _seekOrigin);
            _countingStream.SetLength(_long);
            _countingStream.Write(_bytes, _int, _int);
            _zipEntry.Extract();
            _zipEntry.Extract(_extractExistingFileAction);
            _zipEntry.Extract(_string);
            _zipEntry.Extract(_string, _extractExistingFileAction);
            _zipEntry.Extract(_stream);
            _zipEntry.ExtractWithPassword(_extractExistingFileAction, _string);
            _zipEntry.ExtractWithPassword(_string);
            _zipEntry.ExtractWithPassword(_string, _extractExistingFileAction, _string);
            _zipEntry.ExtractWithPassword(_string, _string);
            _zipEntry.ExtractWithPassword(_stream, _string);
            _crcCalculatorStream = _zipEntry.OpenReader();
            _crcCalculatorStream = _zipEntry.OpenReader(_string);
            _zipEntry.SetEntryTimes(_datetime, _datetime, _datetime);
            _string   = _zipEntry.ToString();
            _zipEntry = _zipFile.AddDirectory(_string);
            _zipEntry = _zipFile.AddDirectory(_string, _string);
            _zipEntry = _zipFile.AddDirectoryByName(_string);
            _zipEntry = _zipFile.AddEntry(_string, _bytes);
            _zipEntry = _zipFile.AddEntry(_string, _openDelegate, _closeDelegate);
            _zipEntry = _zipFile.AddEntry(_string, _writeDelegate);
            _zipEntry = _zipFile.AddEntry(_string, _string);
            _zipEntry = _zipFile.AddEntry(_string, _string, _encoding);
            _zipEntry = _zipFile.AddEntry(_string, _stream);
            _zipEntry = _zipFile.AddFile(_string);
            _zipEntry = _zipFile.AddFile(_string, _string);
            _zipFile.AddFiles(_strings);
            _zipFile.AddFiles(_strings, _bool, _string);
            _zipFile.AddFiles(_strings, _string);
            _zipEntry = _zipFile.AddItem(_string);
            _zipEntry = _zipFile.AddItem(_string, _string);
            _zipFile.AddSelectedFiles(_string);
            _zipFile.AddSelectedFiles(_string, _bool);
            _zipFile.AddSelectedFiles(_string, _string);
            _zipFile.AddSelectedFiles(_string, _string, _bool);
            _zipFile.AddSelectedFiles(_string, _string, _string);
            _zipFile.AddSelectedFiles(_string, _string, _string, _bool);
            _bool = _zipFile.ContainsEntry(_string);
            _zipFile.Dispose();
            _zipFile.ExtractAll(_string);
            _zipFile.ExtractAll(_string, _extractExistingFileAction);
            _zipFile.ExtractSelectedEntries(_string);
            _zipFile.ExtractSelectedEntries(_string, _extractExistingFileAction);
            _zipFile.ExtractSelectedEntries(_string, _string);
            _zipFile.ExtractSelectedEntries(_string, _string, _string);
            _zipFile.ExtractSelectedEntries(_string, _string, _string, _extractExistingFileAction);
            _enumerator = _zipFile.GetNewEnum();
            _zipFile.Initialize(_string);
            _zipFile.RemoveEntries(_zipEntriesCollection);
            _zipFile.RemoveEntries(_stringsCollection);
            _zipFile.RemoveEntry(_zipEntry);
            _zipFile.RemoveEntry(_string);
            _int = _zipFile.RemoveSelectedEntries(_string);
            _int = _zipFile.RemoveSelectedEntries(_string, _string);
            _zipFile.Save();
            _zipFile.Save(_string);
            _zipFile.Save(_stream);
            _zipEntriesCollection = _zipFile.SelectEntries(_string);
            _zipEntriesCollection = _zipFile.SelectEntries(_string, _string);
            _string   = _zipFile.ToString();
            _zipEntry = _zipFile.UpdateDirectory(_string);
            _zipEntry = _zipFile.UpdateDirectory(_string, _string);
            _zipEntry = _zipFile.UpdateEntry(_string, _bytes);
            _zipEntry = _zipFile.UpdateEntry(_string, _openDelegate, _closeDelegate);
            _zipEntry = _zipFile.UpdateEntry(_string, _writeDelegate);
            _zipEntry = _zipFile.UpdateEntry(_string, _string);
            _zipEntry = _zipFile.UpdateEntry(_string, _string, _encoding);
            _zipEntry = _zipFile.UpdateEntry(_string, _stream);
            _zipEntry = _zipFile.UpdateFile(_string);
            _zipFile.UpdateFile(_string, _string);
            _zipFile.UpdateFiles(_strings);
            _zipFile.UpdateFiles(_strings, _string);
            _zipFile.UpdateItem(_string);
            _zipFile.UpdateItem(_string, _string);
            _zipFile.UpdateSelectedFiles(_string, _string, _string, _bool);
            _zipInputStream.Flush();
            _zipEntry = _zipInputStream.GetNextEntry();
            _int      = _zipInputStream.Read(_bytes, _int, _int);
            _long     = _zipInputStream.Seek(_long, _seekOrigin);
            _zipInputStream.SetLength(_long);
            _string = _zipInputStream.ToString();
            _zipInputStream.Write(_bytes, _int, _int);
            _bool = _zipOutputStream.ContainsEntry(_string);
            _zipOutputStream.Flush();
            _zipEntry = _zipOutputStream.PutNextEntry(_string);
            _int      = _zipOutputStream.Read(_bytes, _int, _int);
            _long     = _zipOutputStream.Seek(_long, _seekOrigin);
            _zipOutputStream.SetLength(_long);
            _string = _zipOutputStream.ToString();
            _zipOutputStream.Write(_bytes, _int, _int);
            _deflateStream.Flush();
            _int  = _deflateStream.Read(_bytes, _int, _int);
            _long = _deflateStream.Seek(_long, _seekOrigin);
            _deflateStream.SetLength(_long);
            _deflateStream.Write(_bytes, _int, _int);
            _gZipStream.Flush();
            _int  = _gZipStream.Read(_bytes, _int, _int);
            _long = _gZipStream.Seek(_long, _seekOrigin);
            _gZipStream.SetLength(_long);
            _gZipStream.Write(_bytes, _int, _int);
            _parallelDeflateOutputStream.Close();
            _parallelDeflateOutputStream.Flush();
            _int = _parallelDeflateOutputStream.Read(_bytes, _int, _int);
            _parallelDeflateOutputStream.Reset(_stream);
            _long = _parallelDeflateOutputStream.Seek(_long, _seekOrigin);
            _parallelDeflateOutputStream.SetLength(_long);
            _parallelDeflateOutputStream.Write(_bytes, _int, _int);

            // Static
            _bool = ZipFile.CheckZip(_string);
            _bool = ZipFile.CheckZip(_string, _bool, _textWriter);
            _bool = ZipFile.CheckZipPassword(_string, _string);
            ZipFile.FixZipDirectory(_string);
            _bool    = ZipFile.IsZipFile(_string);
            _bool    = ZipFile.IsZipFile(_string, _bool);
            _bool    = ZipFile.IsZipFile(_stream, _bool);
            _zipFile = ZipFile.Read(_string);
            _zipFile = ZipFile.Read(_string, _readOptions);
            _zipFile = ZipFile.Read(_stream);
            _zipFile = ZipFile.Read(_stream, _readOptions);
            _uint    = Adler.Adler32(_uint, _bytes, _int, _int);
            _bytes   = DeflateStream.CompressBuffer(_bytes);
            _bytes   = DeflateStream.CompressString(_string);
            _bytes   = DeflateStream.UncompressBuffer(_bytes);
            _string  = DeflateStream.UncompressString(_bytes);
            _bytes   = GZipStream.CompressBuffer(_bytes);
            _bytes   = GZipStream.CompressString(_string);
            _bytes   = GZipStream.UncompressBuffer(_bytes);
            _string  = GZipStream.UncompressString(_bytes);
            _bytes   = ZlibStream.CompressBuffer(_bytes);
            _bytes   = ZlibStream.CompressString(_string);
            _bytes   = ZlibStream.UncompressBuffer(_bytes);
            _string  = ZlibStream.UncompressString(_bytes);
        }
Example #2
0
        private static void Archive(Stream input, Stream output, Stream headerOutput, ZipEntryInfo additionalInfo, Encoding encoding)
        {
            var bytes = new byte[4096];

            long i = 0;

            // signature
            Write4Bytes(bytes, ref i, ZipConstants.ZipEntrySignature);

            // version needed
            short FixedVersionNeeded = 0x14; // from examining existing zip files

            Write2Bytes(bytes, ref i, FixedVersionNeeded);

            // bitfield
            short BitField = 0x00; // from examining existing zip files

            Write2Bytes(bytes, ref i, BitField);

            // compression method
            var   offsetOfCompression = output.Position + i;
            short CompressionMethod   = 0x08; // 0x08 = Deflate, 0x00 == No Compression

            Write2Bytes(bytes, ref i, CompressionMethod);

            // LastMod
            var _LastModDateTime = additionalInfo.LastModifiedDateInt;

            Write4Bytes(bytes, ref i, _LastModDateTime);

            // Writing zeros for Crc32, CompressedSize and UncompressedSize. Total length is 12 bytes
            // This fields will be filled later, after compression
            var offsetOfCrcAndSizesInHeader = i;
            var offsetOfCrcAndSizes         = output.Position + i;

            i += 12; // Increasing offset by 12.

            // filename length (Int16)
            var data   = encoding.GetBytes(additionalInfo.EntryName);
            var length = (short)data.Length;

            Write2Bytes(bytes, ref i, length);

            // extra field length (short)
            short ExtraFieldLength = 0x00;

            Write2Bytes(bytes, ref i, ExtraFieldLength);

            // actual filename
            Array.Copy(data, 0, bytes, i, data.Length);
            i += data.Length;

            // remember the file offset of this header
            long relativeOffsetOfHeader = (int)output.Position;

            // finally, write the header to the stream
            output.Write(bytes, 0, (int)i);

            var  crc32 = new CRC32();
            uint crc;
            var  fileDataOffset = output.Position;

            using (var compressedStream = new DeflateStream(output, CompressionMode.Compress, true))
            {
                crc = crc32.GetCrc32AndCopy(input, compressedStream);
            }

            var  compressedSize = output.Position - fileDataOffset;
            long originalSize   = crc32.TotalBytesRead;

            //if(originalSize == 0)
            //{
            //   SetNoCompression(output, offsetOfCompression);

            //   compressedSize = 0;
            //   crc = 0;
            //   output.Seek(fileDataOffset, SeekOrigin.Begin);
            //}

            // We don't need the input stream, so we close it
            input.Close();

            WriteCrcAndSizes(output, offsetOfCrcAndSizes, crc, originalSize, compressedSize);

            // Copying crc, originalSize, compressedSize to the bytes. In order to be used in central directory structure
            var k = offsetOfCrcAndSizesInHeader;

            Write4Bytes(bytes, ref k, (int)crc);
            Write4Bytes(bytes, ref k, (int)compressedSize);
            Write4Bytes(bytes, ref k, (int)originalSize);

            var header = new byte[i];

            Array.Copy(bytes, header, i);

            WriteCenralDirectoryFileHeader(headerOutput, header, relativeOffsetOfHeader);
        }