示例#1
0
    public void SetSceneManager(CP_SceneManager sceneManager)
    {
        _sceneManager = sceneManager;

        Stop();
    }
    public void StartSemaphore(CP_SceneManager sceneManager)
    {
        _sceneManager = sceneManager;

        ProceedState(SemaphoreState.E_WAITING);
    }
示例#3
0
 public void SetVictoryCheckpoint(CP_SceneManager sceneManager)
 {
     _sceneManager     = sceneManager;
     _isLastCheckpoint = true;
 }