public static void SV_FatPVS(Single[] org) { Int32[] leafs = new Int32[64]; Int32 i, j, count; Int32 longs; Byte[] src; Single[] mins = new Single[] { 0, 0, 0 }, maxs = new Single[] { 0, 0, 0 }; for (i = 0; i < 3; i++) { mins[i] = org[i] - 8; maxs[i] = org[i] + 8; } count = CM.CM_BoxLeafnums(mins, maxs, leafs, 64, null); if (count < 1) { Com.Error(Defines.ERR_FATAL, "SV_FatPVS: count < 1"); } longs = (CM.CM_NumClusters() + 31) >> 5; for (i = 0; i < count; i++) { leafs[i] = CM.CM_LeafCluster(leafs[i]); } System.Array.Copy(CM.CM_ClusterPVS(leafs[0]), 0, SV_ENTS.fatpvs, 0, longs << 2); for (i = 1; i < count; i++) { for (j = 0; j < i; j++) { if (leafs[i] == leafs[j]) { break; } } if (j != i) { continue; } src = CM.CM_ClusterPVS(leafs[i]); var k = 0; for (j = 0; j < longs; j++) { SV_ENTS.fatpvs[k] |= src[k++]; SV_ENTS.fatpvs[k] |= src[k++]; SV_ENTS.fatpvs[k] |= src[k++]; SV_ENTS.fatpvs[k] |= src[k++]; } } }
public static void SV_LinkEdict(edict_t ent) { areanode_t node; int num_leafs; int j, k; int area; int topnode = 0; if (ent.area.prev != null) { SV_UnlinkEdict(ent); } if (ent == GameBase.g_edicts[0]) { return; } if (!ent.inuse) { return; } Math3D.VectorSubtract(ent.maxs, ent.mins, ent.size); if (ent.solid == Defines.SOLID_BBOX && 0 == (ent.svflags & Defines.SVF_DEADMONSTER)) { int i = (int)(ent.maxs[0] / 8); if (i < 1) { i = 1; } if (i > 31) { i = 31; } j = (int)((-ent.mins[2]) / 8); if (j < 1) { j = 1; } if (j > 31) { j = 31; } k = (int)((ent.maxs[2] + 32) / 8); if (k < 1) { k = 1; } if (k > 63) { k = 63; } ent.s.solid = (k << 10) | (j << 5) | i; } else if (ent.solid == Defines.SOLID_BSP) { ent.s.solid = 31; } else { ent.s.solid = 0; } if (ent.solid == Defines.SOLID_BSP && (ent.s.angles[0] != 0 || ent.s.angles[1] != 0 || ent.s.angles[2] != 0)) { float max, v; max = 0; for (int i = 0; i < 3; i++) { v = Math.Abs(ent.mins[i]); if (v > max) { max = v; } v = Math.Abs(ent.maxs[i]); if (v > max) { max = v; } } for (int i = 0; i < 3; i++) { ent.absmin[i] = ent.s.origin[i] - max; ent.absmax[i] = ent.s.origin[i] + max; } } else { Math3D.VectorAdd(ent.s.origin, ent.mins, ent.absmin); Math3D.VectorAdd(ent.s.origin, ent.maxs, ent.absmax); } ent.absmin[0]--; ent.absmin[1]--; ent.absmin[2]--; ent.absmax[0]++; ent.absmax[1]++; ent.absmax[2]++; ent.num_clusters = 0; ent.areanum = 0; ent.areanum2 = 0; int[] iw = new[] { topnode }; num_leafs = CM.CM_BoxLeafnums(ent.absmin, ent.absmax, SV_WORLD.leafs, SV_WORLD.MAX_TOTAL_ENT_LEAFS, iw); topnode = iw[0]; for (int i = 0; i < num_leafs; i++) { SV_WORLD.clusters[i] = CM.CM_LeafCluster(SV_WORLD.leafs[i]); area = CM.CM_LeafArea(SV_WORLD.leafs[i]); if (area != 0) { if (ent.areanum != 0 && ent.areanum != area) { if (ent.areanum2 != 0 && ent.areanum2 != area && SV_INIT.sv.state == Defines.ss_loading) { Com.DPrintf("Object touching 3 areas at " + ent.absmin[0] + " " + ent.absmin[1] + " " + ent.absmin[2] + "\\n"); } ent.areanum2 = area; } else { ent.areanum = area; } } } if (num_leafs >= SV_WORLD.MAX_TOTAL_ENT_LEAFS) { ent.num_clusters = -1; ent.headnode = topnode; } else { ent.num_clusters = 0; for (int i = 0; i < num_leafs; i++) { if (SV_WORLD.clusters[i] == -1) { continue; } for (j = 0; j < i; j++) { if (SV_WORLD.clusters[j] == SV_WORLD.clusters[i]) { break; } } if (j == i) { if (ent.num_clusters == Defines.MAX_ENT_CLUSTERS) { ent.num_clusters = -1; ent.headnode = topnode; break; } ent.clusternums[ent.num_clusters++] = SV_WORLD.clusters[i]; } } } if (0 == ent.linkcount) { Math3D.VectorCopy(ent.s.origin, ent.s.old_origin); } ent.linkcount++; if (ent.solid == Defines.SOLID_NOT) { return; } node = SV_WORLD.sv_areanodes[0]; while (true) { if (node.axis == -1) { break; } if (ent.absmin[node.axis] > node.dist) { node = node.children[0]; } else if (ent.absmax[node.axis] < node.dist) { node = node.children[1]; } else { break; } } if (ent.solid == Defines.SOLID_TRIGGER) { InsertLinkBefore(ent.area, node.trigger_edicts); } else { InsertLinkBefore(ent.area, node.solid_edicts); } }
public static void SV_LinkEdict(edict_t ent) { areanode_t node; int num_leafs; int j, k; int area; var topnode = 0; if (ent.area.prev != null) { SV_WORLD.SV_UnlinkEdict(ent); // unlink from old position } if (ent == GameBase.g_edicts[0]) { return; // don't add the world } if (!ent.inuse) { return; } // set the size Math3D.VectorSubtract(ent.maxs, ent.mins, ent.size); // encode the size into the entity_state for client prediction if (ent.solid == Defines.SOLID_BBOX && 0 == (ent.svflags & Defines.SVF_DEADMONSTER)) { // assume that x/y are equal and symetric var i = (int)(ent.maxs[0] / 8); if (i < 1) { i = 1; } if (i > 31) { i = 31; } // z is not symetric j = (int)(-ent.mins[2] / 8); if (j < 1) { j = 1; } if (j > 31) { j = 31; } // and z maxs can be negative... k = (int)((ent.maxs[2] + 32) / 8); if (k < 1) { k = 1; } if (k > 63) { k = 63; } ent.s.solid = (k << 10) | (j << 5) | i; } else if (ent.solid == Defines.SOLID_BSP) { ent.s.solid = 31; // a solid_bbox will never create this value } else { ent.s.solid = 0; } // set the abs box if (ent.solid == Defines.SOLID_BSP && (ent.s.angles[0] != 0 || ent.s.angles[1] != 0 || ent.s.angles[2] != 0)) { // expand for rotation float max, v; max = 0; for (var i = 0; i < 3; i++) { v = Math.Abs(ent.mins[i]); if (v > max) { max = v; } v = Math.Abs(ent.maxs[i]); if (v > max) { max = v; } } for (var i = 0; i < 3; i++) { ent.absmin[i] = ent.s.origin[i] - max; ent.absmax[i] = ent.s.origin[i] + max; } } else { // normal Math3D.VectorAdd(ent.s.origin, ent.mins, ent.absmin); Math3D.VectorAdd(ent.s.origin, ent.maxs, ent.absmax); } // because movement is clipped an epsilon away from an actual edge, // we must fully check even when bounding boxes don't quite touch ent.absmin[0]--; ent.absmin[1]--; ent.absmin[2]--; ent.absmax[0]++; ent.absmax[1]++; ent.absmax[2]++; // link to PVS leafs ent.num_clusters = 0; ent.areanum = 0; ent.areanum2 = 0; // get all leafs, including solids int[] iw = { topnode }; num_leafs = CM.CM_BoxLeafnums(ent.absmin, ent.absmax, SV_WORLD.leafs, SV_WORLD.MAX_TOTAL_ENT_LEAFS, iw); topnode = iw[0]; // set areas for (var i = 0; i < num_leafs; i++) { SV_WORLD.clusters[i] = CM.CM_LeafCluster(SV_WORLD.leafs[i]); area = CM.CM_LeafArea(SV_WORLD.leafs[i]); if (area != 0) { // doors may legally straggle two areas, // but nothing should evern need more than that if (ent.areanum != 0 && ent.areanum != area) { if (ent.areanum2 != 0 && ent.areanum2 != area && SV_INIT.sv.state == Defines.ss_loading) { Com.DPrintf("Object touching 3 areas at " + ent.absmin[0] + " " + ent.absmin[1] + " " + ent.absmin[2] + "\n"); } ent.areanum2 = area; } else { ent.areanum = area; } } } if (num_leafs >= SV_WORLD.MAX_TOTAL_ENT_LEAFS) { // assume we missed some leafs, and mark by headnode ent.num_clusters = -1; ent.headnode = topnode; } else { ent.num_clusters = 0; for (var i = 0; i < num_leafs; i++) { if (SV_WORLD.clusters[i] == -1) { continue; // not a visible leaf } for (j = 0; j < i; j++) { if (SV_WORLD.clusters[j] == SV_WORLD.clusters[i]) { break; } } if (j == i) { if (ent.num_clusters == Defines.MAX_ENT_CLUSTERS) { // assume we missed some leafs, and mark by headnode ent.num_clusters = -1; ent.headnode = topnode; break; } ent.clusternums[ent.num_clusters++] = SV_WORLD.clusters[i]; } } } // if first time, make sure old_origin is valid if (0 == ent.linkcount) { Math3D.VectorCopy(ent.s.origin, ent.s.old_origin); } ent.linkcount++; if (ent.solid == Defines.SOLID_NOT) { return; } // find the first node that the ent's box crosses node = SV_WORLD.sv_areanodes[0]; while (true) { if (node.axis == -1) { break; } if (ent.absmin[node.axis] > node.dist) { node = node.children[0]; } else if (ent.absmax[node.axis] < node.dist) { node = node.children[1]; } else { break; // crosses the node } } // link it in if (ent.solid == Defines.SOLID_TRIGGER) { SV_WORLD.InsertLinkBefore(ent.area, node.trigger_edicts); } else { SV_WORLD.InsertLinkBefore(ent.area, node.solid_edicts); } }
/** * The client will interpolate the view position, so we can't use a single * PVS point. */ public static void SV_FatPVS(float[] org) { var leafs = new int[64]; int i, j, count; int longs; byte[] src; float[] mins = { 0, 0, 0 }, maxs = { 0, 0, 0 }; for (i = 0; i < 3; i++) { mins[i] = org[i] - 8; maxs[i] = org[i] + 8; } count = CM.CM_BoxLeafnums(mins, maxs, leafs, 64, null); if (count < 1) { Com.Error(Defines.ERR_FATAL, "SV_FatPVS: count < 1"); } longs = (CM.CM_NumClusters() + 31) >> 5; // convert leafs to clusters for (i = 0; i < count; i++) { leafs[i] = CM.CM_LeafCluster(leafs[i]); } Array.Copy(CM.CM_ClusterPVS(leafs[0]), 0, SV_ENTS.fatpvs, 0, longs << 2); // or in all the other leaf bits for (i = 1; i < count; i++) { for (j = 0; j < i; j++) { if (leafs[i] == leafs[j]) { break; } } if (j != i) { continue; // already have the cluster we want } src = CM.CM_ClusterPVS(leafs[i]); //for (j=0 ; j<longs ; j++) // ((long *)fatpvs)[j] |= ((long *)src)[j]; var k = 0; for (j = 0; j < longs; j++) { SV_ENTS.fatpvs[k] |= src[k++]; SV_ENTS.fatpvs[k] |= src[k++]; SV_ENTS.fatpvs[k] |= src[k++]; SV_ENTS.fatpvs[k] |= src[k++]; } } }