public uint Execute(PacketDistributed ipacket) { CG_PVPSHOP_BRUSH packet = (CG_PVPSHOP_BRUSH )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
// 刷新 void onClickBrush() { PlayerData _playerData = GameManager.gameManager.PlayerDataPool; if (_playerData != null) { if (_playerData.PVPDATATime <= 0) { _clear(); CG_PVPSHOP_BRUSH pak = (CG_PVPSHOP_BRUSH)PacketDistributed.CreatePacket(MessageID.PACKET_CG_PVPSHOP_BRUSH); pak.ObjID = 1; pak.SendPacket(); } } }