Beispiel #1
0
        public uint Execute(PacketDistributed ipacket)
        {
            CG_PVPSHOP_BRUSH packet = (CG_PVPSHOP_BRUSH )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
Beispiel #2
0
    // 刷新
    void onClickBrush()
    {
        PlayerData _playerData = GameManager.gameManager.PlayerDataPool;

        if (_playerData != null)
        {
            if (_playerData.PVPDATATime <= 0)
            {
                _clear();

                CG_PVPSHOP_BRUSH pak = (CG_PVPSHOP_BRUSH)PacketDistributed.CreatePacket(MessageID.PACKET_CG_PVPSHOP_BRUSH);
                pak.ObjID = 1;
                pak.SendPacket();
            }
        }
    }