public void GetBattlerInfor(int tSceneID)
    {
        CG_BATTLEINFOR battlerInforPacket = (CG_BATTLEINFOR)PacketDistributed.CreatePacket(MessageID.PACKET_CG_BATTLEINFOR);

        battlerInforPacket.SetSceneId(tSceneID);
        battlerInforPacket.SendPacket();
    }
示例#2
0
    public void GetBattlerInfor()
    {
        LogModule.DebugLog("GetBattlerInfor");
        CG_BATTLEINFOR battlerInforPacket = (CG_BATTLEINFOR)PacketDistributed.CreatePacket(MessageID.PACKET_CG_BATTLEINFOR);

        battlerInforPacket.SetSceneId(mSceneID);
        battlerInforPacket.SendPacket();
    }