示例#1
0
    /** "Draw" phase */
    CGTurnState Phase2()
    {
        Debug.Log("Phase 2: Draw phase");
        m_activePlayer.DrawCards(1);

        ResolveStack();

        return(CGTurnState.DEFAULT);
    }
示例#2
0
    /** "Draw" phase */
    CGTurnState Phase2()
    {
        Debug.Log("Phase 2: Draw phase");

        //SendPhaseTransition("Draw step");

        m_activePlayer.DrawCards(1);

        ResolveStack();

        return(CGTurnState.DEFAULT);
    }