public void CClubAddressReq(GameSession session, CClubAddressReqMessage message) { Logger.ForAccount(session) .Debug($"ClubAddressReq: {message.RequestId} {message.LanguageId} {message.Command}"); session.SendAsync(new SClubAddressAckMessage("Kappa", 123)); }
public void CClubAddressReq(GameSession session, CClubAddressReqMessage message) { Logger.ForAccount(session) .Debug("ClubAddressReq: {message}", message); session.SendAsync(new SClubAddressAckMessage("Kappa", 123)); }
public void CClubAddressReq(GameSession session, CClubAddressReqMessage message) { Logger.Debug() .Account(session) .Message($"RequestId:{message.RequestId} LanguageId:{message.LanguageId} Command:{message.Command}") .Write(); session.Send(new SClubAddressAckMessage("Kappa", 123)); }