// Use this for initialization void Start() { charactersUnlockedTotal = PlayerPrefs.GetInt("UnlockedChars", defaultUnlocked); // 6 = Default usable characters. SetMSXVolume(PlayerPrefs.GetFloat("MSXVol", 0.5f)); SetSFXVolume(PlayerPrefs.GetFloat("SFXVol", 0.5f)); escapeHardened = false; escapeDisabled = false; if (IsOfflineMode) { return; } CBUG.Print(VersionUI.text); //_Audio.Play(10); }