private void InitializeInput(bool randommizeOrder = false) { var chunks = ByteArrayHelper.ArrayToChunks(GenFile.Content, Config.ChunkSize); if (randommizeOrder) { FillQueueInRandomOrder(chunks); } else { _processedQueue.AddRange(chunks); } _processedQueue.CompleteAdding(); }
private void FillInputQueue() { ByteArrayHelper.ArrayToChunks(GenFile.Content, Config.ChunkSize); _inQueue.CompleteAdding(); }