private void InitializeInput(bool randommizeOrder = false)
        {
            var chunks = ByteArrayHelper.ArrayToChunks(GenFile.Content, Config.ChunkSize);

            if (randommizeOrder)
            {
                FillQueueInRandomOrder(chunks);
            }
            else
            {
                _processedQueue.AddRange(chunks);
            }
            _processedQueue.CompleteAdding();
        }
 private void FillInputQueue()
 {
     ByteArrayHelper.ArrayToChunks(GenFile.Content, Config.ChunkSize);
     _inQueue.CompleteAdding();
 }