private void Button_Checked(object sender, RoutedEventArgs e) { if (sender is ToggleButton button) { if (_currentAssigner != null && button == _currentAssigner.ToggledButton) { return; } if (_currentAssigner == null && (bool)button.IsChecked) { _currentAssigner = new ButtonKeyAssigner(button); FocusManager.Instance.Focus(this, NavigationMethod.Pointer); PointerPressed += MouseClick; IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad(ViewModel.AvaloniaKeyboardDriver.GamepadsIds[0]); IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard); _currentAssigner.GetInputAndAssign(assigner); } else { if (_currentAssigner != null) { ToggleButton oldButton = _currentAssigner.ToggledButton; _currentAssigner.Cancel(); _currentAssigner = null; button.IsChecked = false; } } } }
protected override void OnClosed(EventArgs e) { ControllerSettings.Dispose(); _currentAssigner?.Cancel(); _currentAssigner = null; base.OnClosed(e); }
private void Button_Checked(object sender, RoutedEventArgs e) { if (sender is ToggleButton button) { if (_currentAssigner != null && button == _currentAssigner.ToggledButton) { return; } bool isStick = button.Tag != null && button.Tag.ToString() == "stick"; if (_currentAssigner == null && (bool)button.IsChecked) { _currentAssigner = new ButtonKeyAssigner(button); FocusManager.Instance.Focus(this, NavigationMethod.Pointer); PointerPressed += MouseClick; IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations. IButtonAssigner assigner = CreateButtonAssigner(isStick); _currentAssigner.ButtonAssigned += (sender, e) => { if (e.IsAssigned) { ViewModel.IsModified = true; } }; _currentAssigner.GetInputAndAssign(assigner, keyboard); } else { if (_currentAssigner != null) { ToggleButton oldButton = _currentAssigner.ToggledButton; _currentAssigner.Cancel(); _currentAssigner = null; button.IsChecked = false; } } } }
private void Button_Unchecked(object sender, RoutedEventArgs e) { _currentAssigner?.Cancel(); _currentAssigner = null; }
public void Dispose() { _currentAssigner?.Cancel(); _currentAssigner = null; ViewModel.Dispose(); }