Beispiel #1
0
        private void Button_Checked(object sender, RoutedEventArgs e)
        {
            if (sender is ToggleButton button)
            {
                if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
                {
                    return;
                }

                if (_currentAssigner == null && (bool)button.IsChecked)
                {
                    _currentAssigner = new ButtonKeyAssigner(button);

                    FocusManager.Instance.Focus(this, NavigationMethod.Pointer);

                    PointerPressed += MouseClick;

                    IKeyboard       keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad(ViewModel.AvaloniaKeyboardDriver.GamepadsIds[0]);
                    IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);

                    _currentAssigner.GetInputAndAssign(assigner);
                }
                else
                {
                    if (_currentAssigner != null)
                    {
                        ToggleButton oldButton = _currentAssigner.ToggledButton;

                        _currentAssigner.Cancel();
                        _currentAssigner = null;
                        button.IsChecked = false;
                    }
                }
            }
        }
Beispiel #2
0
 protected override void OnClosed(EventArgs e)
 {
     ControllerSettings.Dispose();
     _currentAssigner?.Cancel();
     _currentAssigner = null;
     base.OnClosed(e);
 }
        private void Button_Checked(object sender, RoutedEventArgs e)
        {
            if (sender is ToggleButton button)
            {
                if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
                {
                    return;
                }

                bool isStick = button.Tag != null && button.Tag.ToString() == "stick";

                if (_currentAssigner == null && (bool)button.IsChecked)
                {
                    _currentAssigner = new ButtonKeyAssigner(button);

                    FocusManager.Instance.Focus(this, NavigationMethod.Pointer);

                    PointerPressed += MouseClick;

                    IKeyboard       keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
                    IButtonAssigner assigner = CreateButtonAssigner(isStick);

                    _currentAssigner.ButtonAssigned += (sender, e) =>
                    {
                        if (e.IsAssigned)
                        {
                            ViewModel.IsModified = true;
                        }
                    };

                    _currentAssigner.GetInputAndAssign(assigner, keyboard);
                }
                else
                {
                    if (_currentAssigner != null)
                    {
                        ToggleButton oldButton = _currentAssigner.ToggledButton;

                        _currentAssigner.Cancel();
                        _currentAssigner = null;
                        button.IsChecked = false;
                    }
                }
            }
        }
Beispiel #4
0
 private void Button_Unchecked(object sender, RoutedEventArgs e)
 {
     _currentAssigner?.Cancel();
     _currentAssigner = null;
 }
 public void Dispose()
 {
     _currentAssigner?.Cancel();
     _currentAssigner = null;
     ViewModel.Dispose();
 }