void Start() { parentUI = transform.parent.GetComponent <BulletSelect>(); mainMenu = parentUI.transform.parent.GetComponent <MainMenu>(); shake = Camera.main.GetComponent <ScreenShake>(); col = GetComponent <BoxCollider2D>(); }
void Start() { parentUI = transform.parent.GetComponent <BulletSelect>(); col = GetComponent <BoxCollider2D>(); anim = GetComponent <Animation>(); text = GetComponent <Text>(); shake = Camera.main.GetComponent <ScreenShake>(); UnlockCheck(); }