//The dataType string is temporary. Once FoxKit is in a state to be able to export data, this will be refactored to support that. public static void WriteMGSV(string modFilepath, string dataType, string prebuildPath, string buildPath, ModEntry modEntry) { switch (dataType) { case "Fmdl Studio V2": Build.BuildArchive(prebuildPath, modEntry, buildPath); break; case "FoxKit": UnityEngine.Debug.Log("Error: FoxKit not yet supported."); break; default: UnityEngine.Debug.Log("Error: Invalid tool type selected"); break; } }