示例#1
0
 public static unsafe void GetBufferParameter(this ArbVertexBufferObject thisApi, [Flow(FlowDirection.In)] BufferTargetARB target, [Flow(FlowDirection.In)] BufferPNameARB pname, [Count(Computed = "pname"), Flow(FlowDirection.Out)] Span <int> @params)
 {
     // SpanOverloader
     thisApi.GetBufferParameter(target, pname, out @params.GetPinnableReference());
 }
 public abstract void GetBufferParameter([Flow(FlowDirection.In)] BufferTargetARB target, [Flow(FlowDirection.In)] BufferPNameARB pname, [Count(Computed = "pname"), Flow(FlowDirection.Out)] out int @params);
示例#3
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 public partial void GetNamedBufferParameter([Flow(FlowDirection.In)] uint buffer, [Flow(FlowDirection.In)] BufferPNameARB pname, [Count(Computed = "pname"), Flow(FlowDirection.Out)] out ulong @params);
示例#4
0
 public static unsafe void GetNamedBufferParameter(this NVShaderBufferLoad thisApi, [Flow(FlowDirection.In)] uint buffer, [Flow(FlowDirection.In)] BufferPNameARB pname, [Count(Computed = "pname"), Flow(FlowDirection.Out)] Span <ulong> @params)
 {
     // SpanOverloader
     thisApi.GetNamedBufferParameter(buffer, pname, out @params.GetPinnableReference());
 }