public override void OnAddition(BuffManager bm, BuffInstance bi, bool travelReaddition) { BuffInstanceEWAllergies buffInstance = bi as BuffInstanceEWAllergies; buffInstance.mPlaguedSim = bm.Actor; buffInstance.DoSymptom(); }
public override BuffInstance Clone() { BuffInstanceEWAllergies buffInstance = new BuffInstanceEWAllergies(mBuff, mBuffGuid, mEffectValue, mTimeoutCount); buffInstance.mPlaguedSim = mPlaguedSim; return(buffInstance); }