public override void OnAddition(BuffManager bm, BuffInstance bi, bool travelReaddition)
        {
            BuffInstanceEWAllergies buffInstance = bi as BuffInstanceEWAllergies;

            buffInstance.mPlaguedSim = bm.Actor;
            buffInstance.DoSymptom();
        }
            public override BuffInstance Clone()
            {
                BuffInstanceEWAllergies buffInstance = new BuffInstanceEWAllergies(mBuff, mBuffGuid, mEffectValue,
                                                                                   mTimeoutCount);

                buffInstance.mPlaguedSim = mPlaguedSim;
                return(buffInstance);
            }