// Use this for initialization
 void Start()
 {
     rb = GetComponent <Rigidbody2D>();
     initGravityScale = rb.gravityScale;
     audioSource      = GetComponent <AudioSource>();
     anim             = GetComponentInChildren <Animator>();
     buddyAI          = GameObject.FindGameObjectWithTag("BuddyAI").GetComponent <BuddyAIController>();
 }
 // Use this for initialization
 void Start()
 {
     buddyAI = GameObject.FindGameObjectWithTag("BuddyAI").GetComponent <BuddyAIController>();
 }